![]() The save points in Absolution suck, because the world kind of resets if you load instead of loading exactly like it was when you saved. ![]() It also felt much more linear than the others. Many times they showed me a better way (which I enjoyed replaying to try it their way) and sometimes my method was actually better than theirs.Ībsolution disappointed because it strayed too far from its roots, it was more about stealth than being a hitman and they casualized the game play. The way I played, I would beat the level on my own going for the Silent Assassin ranking, then go to YouTube and watch walkthroughs to see how others did it. I'm still being patient on the latest Hitman (stupid episode format) and Hitman 2, but have played all of the others within the last few years, and this is how I'd rank them:ĭefinitely loved how their were multiple ways to achieve your goals in each level. Hitman: Absolution is neither of them and I would advise people to stay away from it. In conclusion, there are great Hitman titles and there are great stealth titles. The final payoff is expected and by that time, you don’t actually care. There’s no satisfactory cohesion which is needed to make it feel like a neat little package. One level is so damn out of place, it involves a shooting competition with a cowgirl to get your Silverballers back as a prize.īoth of these factors, poor plot and inconsistent gameplay, make it feel all over the place. Just throw an object and sneak past when they’re not looking. In many stages, there aren’t even enough options to trick the baddies. Sure, this is technically stealth, but where's the fun? There’s no excitement of observing, planning, deciding what tools to use, how to approach enemies, how to assassinate, how to make an exit. A large number of intermediary stages between these are just escapes or “getting from point A to B without being noticed”. Sadly, such stages are few and far in between. There are a few stages here which are exactly what you would expect from hitman: great level design with many options to explore and eliminate your targets. This concept in its implementation feels like a cheap knock-off of something like, perhaps Logan. Without giving away much, the whole point of the plot is to save a girl. Sure, the character looks like him, but it could’ve been anyone else. The stoic mentality of our beloved anti-hero is scrapped for that of a generic protagonist, with actions and dialogue you would expect from any other action hero. The characters are not believable, especially Agent 47. The plot devices are shoehorned in, just to get to the next thing to be done. And in my opinion, Hitman: Absolution is not just a bad Hitman game, but a very mediocre game in general.Īll the missions and events in this game revolve around its story, which plays out as if its taken from a B grade action movie. Now I’m not a hardcore Hitman fan, but having played through a few levels of Blood Money, I’m not entirely new to the series either. Maybe a few scenes on what intel agent 47 has got to work with, a little recon, a bit of conversations with 'the agency' and satisfying final executions to nail it home.I’ve heard that this game is disliked by fans because it strays away from the usual hitman approach. No slow mo and don't have explosions within the vicinity of agent 47, its supposed to be used to lure people away from entrypoints to the target or to mask himself amongst a crowd of people when they run through his escape route in the commotion. It doesn't have to focus 100% on agent 47's background and it doesn't have to be gunfights throughout the whole thing, when a gunfight does come (they would be few) it should be fast and well shot. Then when the action comes it would be about taking out his targets in inventive ways, against all odds remain unscathed and defeat his enemies not with sheer firepower/reflexes but because he outwitted them. If anyone has watched the Golgo 13 anime series it would mainly be focusing on the characters that will be the targets of Agent 47, and how everyone is affected by his actions. What we want is a stealthy, stylish movie about assassination, ie Hitman: Reloaded (which was a pretty good movie, even if you pretend that hes agent 47) except with a back story of the Hitman games perhaps a insidious network of authorities occasionally getting close to catching him, and have him use everything at his disposal to escape, not kill everything in sight. Just seen the trailer for another Agent 47 movie.
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